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	<title>Aligned Left Blog &#187; physical interface</title>
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	<description>Exploring digital culture and dynamic media</description>
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		<title>New Gaming UI Opportunities with iPhone</title>
		<link>http://alignedleft.com/blog/2008/03/new-gaming-ui-opportunities-with-iphone/</link>
		<comments>http://alignedleft.com/blog/2008/03/new-gaming-ui-opportunities-with-iphone/#comments</comments>
		<pubDate>Tue, 04 Mar 2008 15:56:09 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Thesis]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[physical interface]]></category>

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A new game called Trism is in development.  It looks like Bejeweled, only the colorful blocks are triangles, and the UI more interesting because it uses touch-dragging and directional tilting of the device to manipulate the game.  So as you match up blocks and they disappear, new blocks slide “down,” depending on which [...]]]></description>
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<p>A new game called <a href="http://www.demiforce.com/games.html">Trism</a> is in development.  It looks like Bejeweled, only the colorful blocks are triangles, and the UI more interesting because it uses touch-dragging and <em>directional tilting</em> of the device to manipulate the game.  So as you match up blocks and they disappear, new blocks slide “down,” depending on which way “down” is in real life.  (Sort of like Connect Four, except that in Connect Four, there is only one “down.”)  So you can rotate the iPhone around in order to affect how new blocks slide into the game.  Take a look at the video.  It’s an innovative new UI.</p>

<p><strong>iPhone-related bonus link:</strong> <a href="http://www.youtube.com/watch?v=ke9kxb_H-ac">iPhone Stopwatch Hits 1,000 Hours</a>, the geekiest video I have seen in a long time.  Maybe ever.</p>
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