Posts tagged with physical interface

New Gaming UI Opportunities with iPhone

2008 March 04

A new game called Trism is in devel­op­ment. It looks like Bejeweled, only the col­or­ful blocks are tri­an­gles, and the UI more inter­est­ing because it uses touch-dragging and direc­tional tilt­ing of the device to manip­u­late the game. So as you match up blocks and they dis­ap­pear, new blocks slide “down,” depend­ing on which way “down” is in real life. (Sort of like Connect Four, except that in Connect Four, there is only one “down.”) So you can rotate the iPhone around in order to affect how new blocks slide into the game. Take a look at the video. It’s an inno­v­a­tive new UI.

iPhone-related bonus link: iPhone Stopwatch Hits 1,000 Hours, the geeki­est video I have seen in a long time. Maybe ever.

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